>Not a single dialogue from the village people even when Kain started to kill them? Adding some can make it look better. >The hotkey d for blood drain is not working. >The houses have been arranged too symmetrically in the first town. More use of doodads is also needed in the map. Try scaling trees to male them look different or you can use custom tree models too. Adding wildlife to the map can make it look better. >The terrain needs height variations & tile variations. >If Kain's mousoleum kills a zombie then Kain should get some experience. >The music starts only after Kain gets out of the undead terrain. I understood it but make the wording simple. Otherwise it is not acceptable by the staff. Like For Iron Sword after the desription write But still the items description will be even better if you mention what are the exact use of them. >The description of the items & the wordings of the messages is nice. >The first message that appears gives a messsage about a necromancer. >Who is Kain? Which one of the killed people? His name was not mentioned before. >Now after seeing the whole thing 4 times in a row I am confused as to what was the story? Blademaster kills them & another death & pillars? What was that about?Īfter you improve on these tips get an opinion in Cinematic Section on this. >After Ariel got killed then the scene does not automatically shifts to Kain. >After Mortenius killed Ariel he moved a little. In the scene when the blademaster attacks Melik the custom music stopped & the usual blizzard music starts. But it did not go on for the whole cinemaric. If I restart the map I have to see it again before the game starts. >The camera goes through the mountain when Malek is shown. >The blademaster started attacking before the teleport animations were over? One of them was killed by the fire pillar spell? Needs better presentation. >The little waterfall you showed needs improvement in the terrain. >When I watched it without minimizing I saw that the camera moved very fastly to the fountain scene. When I maximized the window the scene paused there & then suddenly the scene was of the fountain. >I minimized when the camera was moving & was at the place where the fire was present. The 2 different kind of trees looked odd at that scene. >Also the first scene is of mountain which isn't looking good. >Firstly when the game starts I can see that I got Arthas model in my command as his icon appears before the cinematic starts. Legacy of Kain, Vampire, Nosgoth, Soul Reaver, Blood Omen Blood Drain is now less powerful Keywords: His hunger for vengeance leads him into battle against a number of powerful, dangerous and manipulative sorcerers, as his agenda becomes mixed with the task of repairing the sacred 'Pillars of Nosgoth' and restoring Balance to the land. Kain rashly accepts the proposal, and soon he is involved in a much bigger quest than he anticipated. A Necromancer visits Kain in the Underworld, and offers him a way to avenge his death: by returning to the world of the living as a vampire. The player takes the role of Kain, a selfish nobleman who is murdered by a band of brigands. This is my first ever map and I would like to thank in general for all the great tutorials that made this effort possible. This is based on the Legacy of Kain series, particularly the first one: Blood Omen.
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